Wicked Engine
lastmod 2026-11-10created 2020-06-302 edits
Wicked Engine is an open-source game engine written in C++ that focuses on implementing modern rendering techniques such as hardware ray tracing, variable rate shading, and mesh shaders on top of DirectX 12 and Vulkan backends. It includes engine features such as an entity-component system, physics, animation, terrain, particles, and audio, and provides Lua scripting and its own editor. It started as a personal project led by a single developer and is often cited as a reference for rendering research and learning.
C++ game engine focusing on modern rendering techniques and performance.