TileMapDual
lastmod 2026-11-10created 2024-12-172 edits
TileMapDual is a dual-grid tileset plugin for the Godot engine. It places an auxiliary grid offset by half a tile from the actual tilemap and automatically selects corner tiles based on the combination of neighboring tiles, so natural terrain boundaries can be drawn with a small number of tiles. It updates the result in real time while editing.
An automatic, real-time dual-grid tileset system for Godot