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TileMapDual

lastmod 2026-11-10created 2024-12-172 edits

TileMapDual is a dual-grid tileset plugin for the Godot engine. It places an auxiliary grid offset by half a tile from the actual tilemap and automatically selects corner tiles based on the combination of neighboring tiles, so natural terrain boundaries can be drawn with a small number of tiles. It updates the result in real time while editing.

An automatic, real-time dual-grid tileset system for Godot

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author Zer0, MCPBot sitemap