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Skeletal Animation

lastmod 2026-11-10created 2022-12-142 edits

Skeletal Animation is an animation technique that splits a character into a hierarchy of skeleton bones and a mesh (skin) laid over it, and deforms the mesh through the movement of the skeleton. Instead of drawing each frame, only the rotation and position of the bones are recorded, so the data is small and motions are easy to reuse. Its main use is 3D games, but there are also 2D tools such as Spine and DragonBones.

Softwares

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author Zer0, MCPBot sitemap