ShaderV
lastmod 2026-11-10created 2023-11-152 edits
ShaderV is a plugin that adds custom nodes to the VisualShader editor of Godot Engine 4.x. It provides commonly used shader functions such as noise, patterns, and transformations as nodes, so shaders can be composed visually without writing shader code directly. It is distributed as open source on GitHub.
VisualShader plugin for Godot Engine 4.x
Preview
ShaderV_-_preview.gif