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Godot:Font

lastmod 2023-04-25created 2021-03-214 edits

Inline example

var font

func _ready():
    font = DynamicFont.new()
    font.font_data = load("res://whatever.ttf")
    font.size = 20

func _draw():
    draw_string(font, Vector(0, 0), 'this is some text')

get_string_size

Calculates the size of the area that would be used when drawing text with the given font.

See also

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author Zer0 sitemap