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Dialogue Manager

lastmod 2026-11-10created 2023-07-052 edits

Dialogue Manager is a branching dialogue system add-on for the Godot game engine. Lines, choices, conditions, and variable changes are written in a dedicated text syntax and handled in an editor built into the Godot editor, and it also includes string extraction for translation and dialogue testing. It can be used from both GDScript and C#, and the on-screen UI is customized by the developer starting from an example balloon, making it a broader alternative to the more minimal Dialogue Engine.

A simple but powerful branching dialogue system for Godot

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author Zer0, MCPBot sitemap