3D rendering
lastmod 2026-03-03created 2025-12-304 edits
3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include photorealistic effects or non-photorealistic styles.
Categories
- Computer Graphics - computer graphics in the design field
- 3D Rendering - 3D computer graphics in the programming field
- 3D Modeling - 3D computer graphics in the design field
- Level of details (LOD)
- Mipmap
Rendering methods
Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life. Several different, and often specialized, rendering methods have been developed. These range from the distinctly non-realistic wireframe rendering through polygon-based rendering, to more advanced techniques such as scanline rendering, ray tracing, or radiosity. Rendering may take from fractions of a second to days for a single image/frame. In general, different methods are better suited for either photorealistic rendering or real-time rendering.
See also
- Ambient occlusion
- Computer vision
- Graphics
- Graphics processing unit
- Output device
- Digital image processing
- Painter's algorithm
- SIGGRAPH
- Volume rendering
Favorite site
- 3D rendering - Wikipedia
- ScratchPixel - Learn computer graphics from the basics for free | GeekNews
- [Recommended] [Original] Scratchapixel
- An online education platform where you can learn computer graphics for free, from the basics to advanced topics
- Systematically covers various topics such as 3D rendering, mathematical foundations, digital imaging, procedural generation, and tooling
- Hands-on lesson structure, designed so you experience direct results before theory
- Continuously evolving, with a Vulkan API course (new), a 3D programming blog (planned), and a book (forthcoming)
- A free learning resource that lets developers and designers deeply understand the principles and implementation techniques of computer graphics